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Section: 23.3.9 [list] Status: CD1 Submitter: Howard Hinnant Opened: 2001-03-13 Last modified: 2016-01-28
Priority: Not Prioritized
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Discussion:
From reflector message c++std-lib-8330. See also lib-8317.
The standard is currently inconsistent in 23.3.9.3 [list.capacity] paragraph 1 and 23.3.9.4 [list.modifiers] paragraph 1. 23.2.3.3/1, for example, says:
-1- Any sequence supporting operations back(), push_back() and pop_back() can be used to instantiate stack. In particular, vector (lib.vector), list (lib.list) and deque (lib.deque) can be used.
But this is false: vector<bool> can not be used, because the container adaptors return a T& rather than using the underlying container's reference type.
This is a contradiction that can be fixed by:
I propose 3. This does not preclude option 2 if we choose to do it later (see issue 96(i)); the issues are independent. Option 3 offers a small step towards support for proxied containers. This small step fixes a current contradiction, is easy for vendors to implement, is already implemented in at least one popular lib, and does not break any code.
Proposed resolution:
Summary: Add reference and const_reference typedefs to queue, priority_queue and stack. Change return types of "value_type&" to "reference". Change return types of "const value_type&" to "const_reference". Details:
Change 23.2.3.1/1 from:
namespace std { template <class T, class Container = deque<T> > class queue { public: typedef typename Container::value_type value_type; typedef typename Container::size_type size_type; typedef Container container_type; protected: Container c; public: explicit queue(const Container& = Container()); bool empty() const { return c.empty(); } size_type size() const { return c.size(); } value_type& front() { return c.front(); } const value_type& front() const { return c.front(); } value_type& back() { return c.back(); } const value_type& back() const { return c.back(); } void push(const value_type& x) { c.push_back(x); } void pop() { c.pop_front(); } };
to:
namespace std { template <class T, class Container = deque<T> > class queue { public: typedef typename Container::value_type value_type; typedef typename Container::reference reference; typedef typename Container::const_reference const_reference; typedef typename Container::value_type value_type; typedef typename Container::size_type size_type; typedef Container container_type; protected: Container c; public: explicit queue(const Container& = Container()); bool empty() const { return c.empty(); } size_type size() const { return c.size(); } reference front() { return c.front(); } const_reference front() const { return c.front(); } reference back() { return c.back(); } const_reference back() const { return c.back(); } void push(const value_type& x) { c.push_back(x); } void pop() { c.pop_front(); } };
Change 23.2.3.2/1 from:
namespace std { template <class T, class Container = vector<T>, class Compare = less<typename Container::value_type> > class priority_queue { public: typedef typename Container::value_type value_type; typedef typename Container::size_type size_type; typedef Container container_type; protected: Container c; Compare comp; public: explicit priority_queue(const Compare& x = Compare(), const Container& = Container()); template <class InputIterator> priority_queue(InputIterator first, InputIterator last, const Compare& x = Compare(), const Container& = Container()); bool empty() const { return c.empty(); } size_type size() const { return c.size(); } const value_type& top() const { return c.front(); } void push(const value_type& x); void pop(); }; // no equality is provided }
to:
namespace std { template <class T, class Container = vector<T>, class Compare = less<typename Container::value_type> > class priority_queue { public: typedef typename Container::value_type value_type; typedef typename Container::reference reference; typedef typename Container::const_reference const_reference; typedef typename Container::size_type size_type; typedef Container container_type; protected: Container c; Compare comp; public: explicit priority_queue(const Compare& x = Compare(), const Container& = Container()); template <class InputIterator> priority_queue(InputIterator first, InputIterator last, const Compare& x = Compare(), const Container& = Container()); bool empty() const { return c.empty(); } size_type size() const { return c.size(); } const_reference top() const { return c.front(); } void push(const value_type& x); void pop(); }; // no equality is provided }
And change 23.2.3.3/1 from:
namespace std { template <class T, class Container = deque<T> > class stack { public: typedef typename Container::value_type value_type; typedef typename Container::size_type size_type; typedef Container container_type; protected: Container c; public: explicit stack(const Container& = Container()); bool empty() const { return c.empty(); } size_type size() const { return c.size(); } value_type& top() { return c.back(); } const value_type& top() const { return c.back(); } void push(const value_type& x) { c.push_back(x); } void pop() { c.pop_back(); } }; template <class T, class Container> bool operator==(const stack<T, Container>& x, const stack<T, Container>& y); template <class T, class Container> bool operator< (const stack<T, Container>& x, const stack<T, Container>& y); template <class T, class Container> bool operator!=(const stack<T, Container>& x, const stack<T, Container>& y); template <class T, class Container> bool operator> (const stack<T, Container>& x, const stack<T, Container>& y); template <class T, class Container> bool operator>=(const stack<T, Container>& x, const stack<T, Container>& y); template <class T, class Container> bool operator<=(const stack<T, Container>& x, const stack<T, Container>& y); }
to:
namespace std { template <class T, class Container = deque<T> > class stack { public: typedef typename Container::value_type value_type; typedef typename Container::reference reference; typedef typename Container::const_reference const_reference; typedef typename Container::size_type size_type; typedef Container container_type; protected: Container c; public: explicit stack(const Container& = Container()); bool empty() const { return c.empty(); } size_type size() const { return c.size(); } reference top() { return c.back(); } const_reference top() const { return c.back(); } void push(const value_type& x) { c.push_back(x); } void pop() { c.pop_back(); } }; template <class T, class Container> bool operator==(const stack<T, Container>& x, const stack<T, Container>& y); template <class T, class Container> bool operator< (const stack<T, Container>& x, const stack<T, Container>& y); template <class T, class Container> bool operator!=(const stack<T, Container>& x, const stack<T, Container>& y); template <class T, class Container> bool operator> (const stack<T, Container>& x, const stack<T, Container>& y); template <class T, class Container> bool operator>=(const stack<T, Container>& x, const stack<T, Container>& y); template <class T, class Container> bool operator<=(const stack<T, Container>& x, const stack<T, Container>& y); }
[Copenhagen: This change was discussed before the IS was released and it was deliberately not adopted. Nevertheless, the LWG believes (straw poll: 10-2) that it is a genuine defect.]