This page is a snapshot from the LWG issues list, see the Library Active Issues List for more information and the meaning of New status.
is_trivially_constructible
and non-trivial destructorsSection: 21.3.5.4 [meta.unary.prop] Status: New Submitter: Richard Smith Opened: 2016-11-17 Last modified: 2023-05-25
Priority: 3
View other active issues in [meta.unary.prop].
View all other issues in [meta.unary.prop].
View all issues with New status.
Discussion:
struct S { ~S(); // non-trivial }; static_assert(std::is_trivially_constructible<S>::value, "");
Should the assert pass? Implementations disagree.
Per 21.3.5.4 [meta.unary.prop]'s Table 38, this trait looks at whether the following variable definition is known to call no operation that is not trivial:S t(create<Args>()...);
... where Args
is an empty pack in this case. That variable definition results in a call to the S
destructor.
Should that call be considered by the trait?
[2017-01-27 Telecon]
Priority 3
This issue interacts with 2116(i)
[2020-01-24; Peter Dimov comments]
std::is_trivially_copy_constructible_v<D>
, where D
is
struct D { ~D() {} };
reports false
. This is because the definition of
is_trivially_copy_constructible
requires the invented variable
definition T t(declval<Args>()...);
, which in our case is
D t(declval<D>());
, to not call any nontrivial operations.
is_nothrow_copy_constructible
.
But that's wrong; the copy constructor is trivial.
As a consequence, variant<D>
also doesn't have a trivial
copy constructor, which causes (completely unnecessary) inefficiencies
when said variant
is copied.
[2023-05-25; May 2023 mailing]
Alisdair provided P2842R0.
Proposed resolution: