This page is a snapshot from the LWG issues list, see the Library Active Issues List for more information and the meaning of New status.

2827. is_trivially_constructible and non-trivial destructors

Section: [meta.unary.prop] Status: New Submitter: Richard Smith Opened: 2016-11-17 Last modified: 2020-01-25

Priority: 3

View other active issues in [meta.unary.prop].

View all other issues in [meta.unary.prop].

View all issues with New status.


struct S 
  ~S(); // non-trivial

static_assert(std::is_trivially_constructible<S>::value, "");

Should the assert pass? Implementations disagree.

Per [meta.unary.prop]'s Table 38, this trait looks at whether the following variable definition is known to call no operation that is not trivial:

S t(create<Args>()...);

... where Args is an empty pack in this case. That variable definition results in a call to the S destructor. Should that call be considered by the trait?

[2017-01-27 Telecon]

Priority 3

This issue interacts with 2116

[2020-01-24; Peter Dimov comments]

std::is_trivially_copy_constructible_v<D>, where D is

struct D
  ~D() {}

reports false. This is because the definition of is_trivially_copy_constructible requires the invented variable definition T t(declval<Args>()...);, which in our case is D t(declval<D>());, to not call any nontrivial operations.

This is interpreted by implementations to include the destructor call, presumably for consistency with is_nothrow_copy_constructible. But that's wrong; the copy constructor is trivial.

As a consequence, variant<D> also doesn't have a trivial copy constructor, which causes (completely unnecessary) inefficiencies when said variant is copied.

Proposed resolution: